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Ultimate Terrain
X - USA
Publisher: Flight1
FS Version: FSX
Ultimate Terrain X - USA Edition has been
designed from the ground up to take advantage of the new technologies in FSX,
and provide you with the most superior and complete large terrain environment to
date. As always, we use only the highest quality commercial source data in our
products.
Ultimate Terrain X will take your FSX terrain environment to new levels not seen
before in a PC Flight Simulator.
Roads, Rivers, Streams, Bridges, Landclass, Waterclass, and more is packed into
Ultimate Terrain X.
Highways, Roads, Streets
The FSX roads are a big improvement over FS9
(FS2004). However, Ultimate Terrain X takes the roads one step further, by
providing all the available road types from the Tele Atlas commercial data set,
instead of just highways and most major roads.
The Ultimate Terrain X road textures are also very high resolution, matching the
1 meter landclass textures currently in FSX. Plus, the Ultimate Terrain X road
texture types can be custom configured.
Having improved road textures is nice. But what really make our roads stand out,
is the attention to detail, using road encasements and custom ground polygons
for the interchange areas. This can make a huge difference in the urban road
appearances as you will see.
For every major road and highway that crosses a water feature in Ultimate
Terrain X, a 3D extrusion bridge is displayed. There are thousands of these
bridge features in the USA alone.
If you like the look of the moving road traffic in FSX, you will love the moving
traffic in Ultimate Terrain X. Ultimate Terrain X greatly expands the moving
traffic coverage areas in FSX.
We even include dark tunnel entrances for those tunnel roads that disappear
underground.
Shorelines, Coastlines,
Rivers, Streams
Anyone who is familiar with our Ultimate Terrain
product for FS9/FS2004, knows that our products use the absolute premium
commercial water data available for each of our product regions. This water data
is the most accurate and detailed data available at any cost.
In addition to the standard coastline textures in FSX, Ultimate Terrain X takes
coastlines to a whole new level, by including higher resolution rocky coastline
textures, sandy beaches, concrete piers, freshwater dams, and man-made breakers.
The coastline textures blend the edges of the water bodies with the land.
All oceanic coastlines have been classified by hand to give them a more
appropriate look.
In the major metropolitan areas, FSX improved the body accuracy and details
compared to FS9/FS2004. But outside of the metropolitan areas, there are still
major missing water features and/or inaccurately positioned features. Ultimate
Terrain X will add detailed water features throughout the entire covered region.
In addition to the quality source data, we have now enhanced our water features
by adding more variety to the coastlines. Also, we have provided multiple
waterclass options that will change the water color associated with lakes,
rivers and oceans.
Ultimate Terrain X also takes advantage of our new "Radial Elevation Theory"
algorithm, which allows for nicely channeled rivers that cut right through areas
of extreme elevation changes. This new algorithm virtually eliminates the
sloping water problems that are common with terrain hugging rivers.
Landclass
Ultimate Terrain X dramatically improves the
accuracy of cities in FSX using our proprietary "Synthetic Landclass"
generation system, which generates urban landclass based on recent commercial
data sources.
In the USA, there are basically 6 different sets of landclass textures available
to represent the different levels of urban sprawl. These textures are used in
the wetter, more seasonal areas. There are also 5 urban texture sets available
for dry regions.
Waterclass
Waterclass options are a unique feature of
Ultimate Terrain X that controls the coloring and style of the water features
for various locations around the world. Ultimate Terrain enhances the default
FSX water by providing 4 different waterclass choices:
Blue water tint
Plankton/Algae bloom tint
Muddy water tint
Muddy water with Plankton bloom tint.
Water colors can vary dramatically between
seasons. And, many users have different opinions on how their water environment
should look. So, Ultimate Terrain X gives you the multiple options.
Railroads
While the data quality in Ultimate Terrain X is
similar to FSX with the Tele Atlas data, we improve the look of railroads using
higher resolution textures, railroad track encasement textures, railyard ground
textures, and tunnel entrances.
A 3D bridge object is also placed where all railroad tracks cross water.
Night Lighting
Ultimate Terrain X night lighting consists of
points of light that represent things like street lights, intersection lights,
and vehicle lights.
In Ultimate Terrain X, the night lighting has been created with three things in
mind:
Provide brighter lights against the very bright FSX background.
Prevent autogen reduction.
Eliminate the occasional "floating light" situation from differing
mesh products.
Ground Textures
Ultimate Terrain X includes custom ground
textures for specialized areas (note that these are specialized textures and
not general texture replacements like our Ground Environment product). These
ground textures differ from landclass, because they take on the exact size
and shape of the terrain feature in the real world.
In FSX, special ground textures are already used for city parks and golf
courses, but in addition to the parks and golf courses, Ultimate Terrain X
provides many other ground polygon features that are unique to Ultimate
Terrain X.
Beaches
Glaciers
Cemeteries
Highway Interchanges
Tunnel Entrances
Railroad Yards
Small Islands
Parking Lots
Grassy, Forest, or Concrete areas for
landmark features.
Object Repositioning
To make sure that the current custom FSX objects
line up with the Ultimate Terrain X scenery, we have repositioned many objects
to better align with the Ultimate Terrain X road and water features. This
includes things like buildings, ships, docks, and custom bridge objects (i.e.
the Golden Gate Bridge).
Ultimate Terrain Setup Tool
We know that a great number of Flight Simulator
enthusiasts like to tweak their environments to meet their own personal
expectations and needs. As a result, Ultimate Terrain X was designed from the
ground up, to provide a near total configurable environment.
Advanced users will marvel at the fact that they can have different textures
assigned to nearly every Ultimate Terrain feature. For example, you can change
the sizes of things like stream widths, road widths and coastline widths using
the new Ultimate Terrain X Setup Tool.
The new setup tool also allows novice users to get up and running quickly and
the advanced user to have unprecidented configurability over their Ultimate
Terrain environment.
  
  
  
  
  
 
System Requirements
Flight Simulator X
1.6 Mhz Processor
1024 RAM
256 MB Video Card
Windows XP / Vista
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| This product was added to our catalog on Tuesday 12 February, 2008. |
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