Khrabrovo is the only scenery in the world where pretty
girls lead you to your parking
||Download 72 Mb - CD-SERVICE
is the only scenery in the world where pretty girls lead you
to your parking, work according to ICAO standards and appear
and disappear when and where appropriate. The girls are
equipped with a full set of seasonal textures, their light
indicators and reflective vests work during the night. The
texture details are truly amazing - face texture alone takes
as much as 512 pixels at height which is 16 (!) times more
than the standard used in most sceneries.
«Wow», «Unbelievable!», «I want it!!» - these are the only
emotions one could express watching the first screenshots,
test ones then. The aircrafts at the most popular parkings
are serviced by 3D loaders, loading the luggage precisely
into the proper manhole, technicians patiently inspecting
the aircrafts systems and the supervisors controlling the
work flow. Yes, we even do not say a word about animated
marchallers and moving passenger steps and buses with
Self-propelled SPT-114 KD-Avia, with night lights. They are
animated and come precisely to the aircraft manhole allowing
the passengers arrived by buses to come aboard. The
passenger steps are designed for the aircraft types assigned
for the parking. These are B737-300 by Wilco/PIC, Tupolev
Tu154 B-2 by Project Tupolev and Yak-42 by Samdim Design.
The passenger steps are completed with night textures with
pseudo-lighting. In order to have somebody to step on, there
are the passengers coming by buses.
Flocks of birds are flying in the skay over Khrabrovo! Each
bird is animated and has its own good-looking textures â€“
there are pigeons and crows implemented in the scenery which
kite in the sky but do not interfere with aircrafts routes
as their flight areas are away from the runway in spite of
perfectly real and indescribable trajectories.
When you set the transponder to 7700 the runway gets covered
with fire foam for the case of gearless landing, and
highly-detailed ambulances rush towards the holding points
of runway 06 through taxiways 5 and 6. In case if you set
the ADF to 123 frequency, there will be ambulances waiting
for you at the parking 2, ready to take the injured
There are 84 HIL lights along the runway and one of them is
poorly lit. Check with reality :). Surface is absolutely
real â€“ up to change in the runway pavement and dirt on the
taxiways. Khrabrovo Cosanta includes real number of lights
both along the runway and taxiways, right number of steps in
all terminal ladders and dirt spots are where they are in
reality according to pictures, there are communications laid
down beneath the field pavement with visible patches and
runway surface changes at the 2250th meter, just like it
does in reality. In addition we would mention proper number
of concrete pads on the taxiways, smooth transitions to the
default terrain, flaked markings, snow banks in winter and
dozens of other breathtaking moments!
As real as
Trees placed according to satellite photos, concrete pads
cracks as in reality, people and buses standing where they
are on the pictures, equipment at right locations...
scrupulously created each and every scenery detail, paying
attention to all Khrabrovo nuances and features. It is
enough to say that it took us approximately 1 month and half
of working over the main terminals, 40 textures and over
20000 polygons. We created everything ranging from oil dirt
to marking flakes. The airport deserved the highest
evaluation of realism from the M.Team leader who visited
Khrabrovo and indescribable emotions of real airport
personnel who tested the scenery and gave a number of advice
pieces for achieving maximum level of realism. The truth is
that we do not know any other such close to reality port in
The Medved is the personage of Khrabrovo from the very first
version. Now besides this animal you will find other well
hidden easter eggs!
happens that the Medved girl does not want to have sex with
the Medved boy. Poor animal runs onto the runway with his
balls chiming and yells "preved" to all crafts performing
go-around. We added simmers making barbecue and unusual
textures at some places... Explore it :). As always, the
algorithms of our Easters showing up are top secret!
Scotch blocks, dirt spots, flaked markings, forgotten
luggage, smiling people, bootlaces on marchallers shoes,
lopsided meteo shields â€“ the smallest details are inside!
nothing more pleasant than seeing the smallest details in
the scenery, as this is where you understand how deeply and
scrupulously it has been worked at. In spite of well enough
large Khrabrovo area we created indicators at stationery
power supplies, garbage bins, bus schedules, broken lamps,
antennas on buildings, dirt on cars, reflections in glass,
rain reflections on ground, oil spots, mail boxes and many
others. Check it out yourself, it is all worth seeing!
In spite of awesome details, the frame rates decreased just
Weâ€™ve been striving for that at our best and achieved the
are displayed utilizing a special algorithm preventing the
small details and models to be displayed at long distances.
We have performed a huge work on eliminating unneeded
polygons and scenery optimization on the whole. Now we can
confirm, there is practically no difference in performance
between the default scenery and Khrabrovo!
YOU! In the
Thanks to simple and detailed instructions you will be able
to upload your own photo into the scenery and you will find
yourself at the platform near the main terminal. We are sure
this is a good way to persuade your friends the sim is so
real that there is even you inside :).
Main terminal with dynamic reflections on glass; traffic
control tower adapted for visual control through VRC;
vehicles with real numbers and other Khrabrovo Cosanta
impossible to enumerate all the scenery features here. Let
us point out the most interesting ones:
Innovational main terminal
It is the result of a scrupulous work and numerous
corrections, facility created using a unique technology
which detail level has not ever been reached before â€“ up
to the number of steps and spots at the bus stop. We also
created the new portion under construction where we used the
technology of dynamic and real reflections in the glass! Now
they shine in the sun and get dark reflecting the
Control Tower for visual control
It has thick brick walls, glassed windows, wallpaper on the
walls and a mic to speak into :) Everything is ready for a
visual traffic control using popular software.
* 3D lights
Every light, of course: at taxiways, runway, approach lights
OMI, PAPI and runway end lights are three-dimensional. The
light intensity of each of them matches the reality!
* Dozens of
We introduced numerous new objects - a whole settlement next
to the main terminal, animated radar, fences, ramps,
equipment, people, roadsâ€¦ we even do not remember every
thing that we added :)
* Lights on
poles and buildings
In order not to destroy a number of important buildings
within the port territory they are equipped with red lights
lit through the night - just like they are in reality. And
this is simply beautiful! :)
As there shall be military traffic present at the military
parkings, we created from scratch the models of Su-27, An-24
and Tu-134 in corresponding liveries and placed each craft
precisely into the place where it is in the real airport.
|Dieses Produkt haben wir am Monday, 31. March 2008 in unseren Katalog aufgenommen.