Asia Landclass for FSX perfectly demonstrates how
SceneryTech hopes to transform the world of Microsoft
Flight Simulator, employing innovative development
techniques not used anywhere else.
Landclass for FSX
Mb - CD-SERVICE
SceneryTech's products fix nearly every issue
found in the default landclass, from pervasive desertification of the landscape
to missing towns and cities. Most importantly, it will ramp up the realism and
make the FS world a more interesting place to fly.
SceneryTech's landclass employs a number of technical advancements that sets it
apart from the default landclass, as well as the competition's:
High-definition data sources
Users of SceneryTech landclass may notice that it contains more terrain
variation than the default landclass. This is due in part to the more specific
land classification scheme that is used during the development stage. Although
the data must eventually be downsampled to conform with the less-detailed land
classification scheme used by the Flight Simulator scenery engine, the fact that
it is processed from a higher definition data scheme gives us more control over
the final representation.
To make sure the resulting landclass product is as accurate as possible, several
complementary data sources are used to weed out any imperfections. Besides the
basic land classification maps, we also use climatology maps, political maps,
elevation maps, and population maps in conjunction to generate the final product.
Error correction methodology
Given the large size of the world, ensuring that there are no errors can be a
daunting task. Rather than simply attempting to fix each individual error as
they are found, the entire data processing routine is reviewed and changed as
necessary to ensure that the error will not be present in the final product.
Despite being largely automated, the scenery is also meticulously crosschecked
with real-world photographs and satellite imagery to validate that it remains
true-to-life, which is, after all, the primary objective of any of our scenery
A key goal of the SceneryTech Landclass is to reduce the "desertification
effect" that is prevalent in the default landclass. This occurs in large
part from imprecisions in the source data used to process many landclass
products. Although we are presented with the same limitations in our source
data, we employ special techniques to ensure that the final product uses snow
where one should find snow, and desert where one should find desert.
Another objective of our landclass is to improve upon the cities and towns. You
will notice more realistic urban extents, as well as smoother transitions
between suburban areas and urban centers. Furthermore, hundreds of smaller towns
and cities that don't appear in the default landclass will spring into existence.
Improved Slope Landclass
As part of the effort to reduce the desertification effect, the entire slope
texturing scheme has been revamped to minimize the use of desert textures on
slopes. This is achieved through the Improved Slope Landclass (ISL), a unique
component not found in any other landclass product. The ISL also activates
smoother texture transitions between flat surfaces and steep slopes.
|Dieses Produkt haben wir am Saturday, 10. May 2008 in unseren Katalog aufgenommen.