SceneryTech - Africa Landclass
13 MB (no refund given) - CD-R
SceneryTech's Africa Landclass for
FSX perfectly demonstrates how SceneryTech hopes to transform the world of
Microsoft Flight Simulator, employing innovative development techniques not used
SceneryTech's products fix nearly
every issue found in the default landclass, from pervasive desertification of
the landscape to missing towns and cities. Most importantly, it will ramp up the
realism and make the FS world a more interesting place to fly.
SceneryTech's landclass employs a
number of technical advancements that sets it apart from the default landclass,
as well as the competition's:
High-definition data sources
Users of SceneryTech landclass may
notice that it contains more terrain variation than the default landclass. This
is due in part to the more specific land classification scheme that is used
during the development stage. Although the data must eventually be downsampled
to conform with the less-detailed land classification scheme used by the Flight
Simulator scenery engine, the fact that it is processed from a higher definition
data scheme gives us more control over the final representation.
To make sure the resulting
landclass product is as accurate as possible, several complementary data sources
are used to weed out any imperfections. Besides the basic land classification
maps, we also use climatology maps, political maps, elevation maps, and
population maps in conjunction to generate the final product.
Error correction methodology
Given the large size of the world,
ensuring that there are no errors can be a daunting task. Rather than simply
attempting to fix each individual error as they are found, the entire data
processing routine is reviewed and changed as necessary to ensure that the error
will not be present in the final product. Despite being largely automated, the
scenery is also meticulously crosschecked with real-world photographs and
satellite imagery to validate that it remains true-to-life, which is, after all,
the primary objective of any of our scenery products.
A key goal of the SceneryTech
Landclass is to reduce the "desertification effect" that is prevalent in the
default landclass. This occurs in large part from imprecisions in the source
data used to process many landclass products. Although we are presented with the
same limitations in our source data, we employ special techniques to ensure that
the final product uses snow where one should find snow, and desert where one
should find desert.
Another objective of our landclass
is to improve upon the cities and towns. You will notice more realistic urban
extents, as well as smoother transitions between suburban areas and urban
centers. Furthermore, hundreds of smaller towns and cities that don't appear in
the default landclass will spring into existence.
Enhanced Slope Landclass
As part of the effort to reduce the
desertification effect, the entire slope texturing scheme has been revamped to
minimize the use of desert textures on slopes. This is achieved through the
Enhanced Slope Landclass (ESL), a unique component not found in any other
landclass product. The ESL also activates smoother texture transitions between
flat surfaces and steep slopes.
|This product was added to our catalog on Friday 25 September, 2009.